Favored Class Options

Favored Class Options

The following favored class options are available to all characters of this race who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.

Alchemist Add +10 minutes to the duration of the alchemist’s mutagens.

Antipaladin The antipaladin adds +1/4 to the number of cruelties he can inflict.

Cleric Select one domain power granted at 1st level that is normally usable a number of times per day equal to 3 + the cleric’s Wisdom modifier. The cleric adds +1/2 to the number of uses per day of that domain power.

Fighter Choose the disarm or reposition combat maneuver. Add +1/3 to the Fighter’s CMB when attempting this maneuver (maximum bonus of +4).

Rogue Add a +1/2 bonus on Bluff checks to feint and pass secret messages.

Sorcerer Add one spell known from the sorcerer spell list. This spell must have the curse, evil, or pain descriptor, and be at least one level below the highest spell level the sorcerer can cast.

Wizard Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard’s Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power.

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•Racial Feats

Favored Class Options

Menzoberranzan Aeylric